Add a GLFW API to support starting drag operations
Fixes #9454 Fixes #9455
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committed by
Kovid Goyal
parent
a9e4f962a1
commit
fa6c76d3e3
4
glfw/internal.h
vendored
4
glfw/internal.h
vendored
@@ -480,6 +480,7 @@ struct _GLFWwindow
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GLFWkeyboardfun keyboard;
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GLFWdropfun drop;
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GLFWliveresizefun liveResize;
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GLFWdragfun drag;
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} callbacks;
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// This is defined in the window API's platform.h
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@@ -766,6 +767,8 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
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void _glfwPlatformUpdateIMEState(_GLFWwindow *w, const GLFWIMEUpdateEvent *ev);
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void _glfwPlatformChangeCursorTheme(void);
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int _glfwPlatformStartDrag(_GLFWwindow* window, const GLFWdragitem* items, int item_count, const GLFWimage* thumbnail, GLFWDragOperationType operation);
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void _glfwPlatformPollEvents(void);
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void _glfwPlatformWaitEvents(void);
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void _glfwPlatformWaitEventsTimeout(monotonic_t timeout);
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@@ -819,6 +822,7 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
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void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
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void _glfwInputCursorEnter(_GLFWwindow* window, bool entered);
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int _glfwInputDrop(_GLFWwindow* window, const char *mime, const char *text, size_t sz);
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int _glfwInputDragEvent(_GLFWwindow* window, int event, double xpos, double ypos);
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void _glfwInputColorScheme(GLFWColorScheme, bool);
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void _glfwPlatformInputColorScheme(GLFWColorScheme);
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void _glfwInputJoystick(_GLFWjoystick* js, int event);
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