Only use window occlusion on platforms where it is supported

This commit is contained in:
Kovid Goyal
2025-02-12 12:02:46 +05:30
parent 2cf83070a0
commit 50f64d5981
14 changed files with 42 additions and 22 deletions

2
glfw/internal.h vendored
View File

@@ -672,7 +672,7 @@ extern _GLFWlibrary _glfw;
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void);
int _glfwPlatformInit(bool*);
void _glfwPlatformTerminate(void);
const char* _glfwPlatformGetVersionString(void);